![]() ![]() I know this was a major problem around MegaScenery Las Vegas several years ago. That's why many people see airports sitting on plateaus especially with FS Genesis stuff installed (it was later fixed by FS Genesis or most of it was fixed). For some sceneries, if you move this slider to the max, the ground will literally rise. As I recall the default setting set by Microsoft was 152M which is very low on the slider. Perhaps the elevation in the AFCAD is incorrect or you have your FSX texture resolution set too high. Then, in that case you might look for a modified AFCAD for that particular airport. Its not a case of "Cant physically see them", I can see the physical lights, on their poles, but its as if they are switched off, then literally seconds before touchdown, they all come on. What other airports have the same lighting as Heathrow that I could fly around to compare the differences? Have tried other settings in the graphics, but nothing seems to improve it. I have tried as suggested to crank up the anti-aliasing on my ATI 6990 but sadly that didn't do anything. When on the runway, I can see the lights, but its as if they are all switched off, on their poles at the end of the runway, then by getting closer, its like a light-switch is tripped and they all come on.Īlso, when close to landing, and the lights are on, they are very blurry, not a good look at all, hence I grabbed a screen-shot of it, awaiting upload here. If I get approved for a gallery, I'll upload the few screen-shots I took to show you the difference in visible/invisible internal/external views. Tried a few airports like biggin hill and Birmingham, and this doesn't happen, it seems to happen at airports where I have the Aerosoft Mega Airport installed. Now, if I then zoom in a bit from 0.30 to 0.45, the light seem to magically light up, and also the quality of the scenery and airport also seem to improve. Heathrow, runway lighting is off/not-visible until right on top of it, so I take off, fly a tight circuit of the runway, all the time the runway lights are not visible, but if I switch to an external camera view, they are visible just fine, it only seems to be the 3D cockpit view. Same thing happened when I was on approach to Schipol, no lights, nothing, and I also have the Aerosoft Mega Airports Amsterdam Schipol installed too.Īny help you guys could provide would be Mega Airpreciated :-)īeen doing a few more experimental trips to see what's setting this off, using a slow Grob Tutor, and wanted to show you what Heathrow looks like on my screen, from the 3D cockpit view, howevr I dont have access to create a gallery, so can only describe what's happening. I sat and read over the lengthy manual too, couldn't find any reference to it or and tweaks needed.Īm at a bit of a loss as to what's causing this. I have installed Aerosoft Mega Airports Heathrow. I have the graphics settings all on max, am getting about 50fps+ on approach all the way, nothing stuttering, just this odd problem with the airport lighting. I have tried this several times now by doing a take-off, fly-round and land back at the same runway, and am finding that if I use the external view, all the runway lights show just fine, but only in the 3D cockpit view, there is nothing at all. On approach to Heathrow, from the virtual cockpit view, the PAPI lights at the start of the runway, and all runway lights don't show until I'm pretty much about to touchdown (Too late by then). There could be improvements, but I guess that’s not #1 priority for anyone.Have found a bit of a problem, hopefully somebody here knows what's causing this. When an airport has good equipment, at high intensity, the PAPI can be seen for really far away! Approach lights are not omnidirectional of course, the RAIL (twin flashing lights at the runway threshold at the approach edge) in the sim is flashing like mad, rabbit lights are not intense enough in the sim and behave completely differently than real life (the real lights flash extremely fast and once per second or so). First of all, 24x7 operation is simply not realistic. Large metropolitan airports will have state-of-the-art lighting with variable intensity, while smaller airfields might have very basic systems.Īgree that approach lights have not been done properly. IRL not all airports have the same equipment. In previous iterations (FSX/P3D) there were configuration files with light scalars you could edit to get clearer PAPI or runway lights. Unfortunately, if there were such setting, someone would have found.
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